Chapters in the “Programming Windows Phone 7” e-book includes:
- Chapter 1 : Hello, Windows Phone 7.
- Chapter 2 : Getting Oriented.
- Chapter 3 : An Introduction to Touch.
- Chapter 4 : Bitmaps, Also Known as Textures.
- Chapter 5 : Sensors and Services.
- Chapter 6 : Issues in Application Architecture.
- Chapter 7 : XAML Power and Limitations.
- Chapter 8 : Elements and Properties.
- Chapter 9 : The Intricacies of Layout.
- Chapter 10 : The App Bar and Controls.
- Chapter 11 : Dependency Properties.
- Chapter 12 : Data Bindings.
- Chapter 13 : Vector Graphics.
- Chapter 14 : Raster Graphics.
- Chapter 15 : Animations.
- Chapter 16 : The Two Templates.
- Chapter 17 : Items Controls.
- Chapter 18 : Pivot and Panorama.
- Chapter 19 : Principles of Movement.
- Chapter 20 : Textures and Sprites.
- Chapter 21 : Dynamic Textures.
- Chapter 22 : From Gestures to Transforms.
- Chapter 23 : Touch and Play.
- Chapter 24 : Tilt and Play.
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